here is shot 18, which was missing from the original 3d animatic because i didn't know how i was going to do the camera. well, i figured it out, and it turned out to be really easy. granted, it looks really shakey and bumpy right now, but i've got the general movement down. and suprisingly easier than shot 17! in case you're wondering, i created a spline path, parented it to the dragon, and then constrained the camera to the spline as a motion path, so i am free to animated the camera while it is moving along a set path. brilliant! not really, but anyway, here it is. i know taylor (my modeler besides myself) has really been looking forward to this scene, since half her models are in it, hehe. this shot should be finished in the next couple days. 6 more!
shot 18 animatic from Drifting Eddy on Vimeo.
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